I'll be at SIEGE next weekend in Atlanta to talk about Virtual Reality vs. Augmented Reality. If you're there, come say hi! We had some comments about Destiny, which is a game that's really showing it's age right about now. Sony announced that PlayStation Home will be going offline in the US and Europe in March of 2015. Word came out that Blizzard's next MMO, Titan, was cancelled, even though it was never officially announced. It happens a lot more often than you think. Then we take calls about Hyrule Warriors and Theatrhythm: Final Fantasy: Curtain Call.
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We have an interview with Doug and Jackie of Proton Studio about Time Rifters, a single-player co-op arcade shooter initially designed for the Oculus Rift, but can be played on a monitor. We have Steam keys to give away - listen to the interview to find out how to win one! We gave our first impressions of Civilization: Beyond Earth and Disney Fantasia: Music Evolved. Then we take calls about Bayonetta 2, Shantae and the Pirate's Curse, and the Final Fantasy XIV Fanfest.
I was gone at a business technology conference all week, but still have some gaming things to talk about that occurred there. A marketing firm has launched an IndieGoGo campaign to force Valve to release Half-Life 3. Entitled gamers or Valve marketing stunt? A new shock game called Hatred had a trailer released, and we had a caller talk all about it.
J. Kyle Pittman of Minor Key Games joins us to talk about his recently released retro-style platformer Super Win The Game. This includes talking a little bit about his past working for a large AAA studio and his beginnings asking a future podcast host to write music for his Unreal mod.
This week is a non-live show featuring an interview with James Simpson of Cellbloc Studios talking about the point-and-click adventure game SnarfQuest Tales - based on the SnarfQuest comic strip by Larry Elmore. Forza Horizon 2 is out, and you really should join the VOG Car Club on the Xbox One version. SIEGE was this past weekend, and it included a surreal experience to watch a controversial keynote speaker give an excellent talk about game design.