In this first show of 2016, we start with Valve's explanation and apology for the Christmas-time caching issue. I got myself a Steam Link and Steam Controller and give some of my impressions of the setup and maintenance of them. The midpoint music is the white vinyl record (pops and all!) from the recently Kickstarted Mother Soundtrack. Then we take a call about the Xbox One's accessibility for the blind.
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Five Nights At Freddy's World was pulled from Steam, and will be released as a free game with the missing features added. EA accidentally helps us determine the current Xbox One sales data, which we had to use math to get. EA is also pulling out of the E3 show floor, and instead doing a show at the same time in the same area, but for members of the public rather than for the industry. Because of internet issues during the live show, we talk a little bit about having to upgrade to the new Xfinity modem that shares your wifi with every other Xfinity customer. Then we talk to OLR about Saints Row: Undercover, MAGFest, and how Pokemon Picross just makes you buy different Picross games by the same developer for a much lower price.
Five Nights At Freddy's World, a 16-bit RPG based in the jumpscare series, was released a month earlier than its announced release date, and a month unfinished. (Since the live episode of this show, the game has been completely pulled from Steam and refunds given.) Twitch has banned Yandere Simulator for very valid reasons, although they refuse to have a discussion with the developer who wants to alleviate those reasons. Then we take calls about Guitar Hero Live and Superb Owls.
Nintendo is removing Super Mario Maker levels due to "low popularity" and you cannot reupload them, even if it's their fault for not serving your level up to enough people. Play my levels so they don't get banned! HTC has announced Vive preorders will begin on February 29th, but still haven't announced a price. Then we take calls about Virtual Reality, Mario Maker levels, and the Doctor Who Pinball Arcade Kickstarter.
The Oculus Rift preorders went up, and while Kickstarter backers got theirs for free, the rest of the world has to pay $600 (or more, depending on the taxes in each country.) Considering this is going to be the entry point of high-level VR, 2016 may not be the year of consumer adoption of VR that we all hoped. Don't expect PlayStation VR to be any cheaper if an Amazon Canada page is to be believed. (Sony did not deny the price, only said they hadn't announced it yet.) That's pretty much the whole show. Even the calls were about the Rift. Take a drink.